What we wouldn’t give to see the streets and alleys of Raccoon City once again filled with the blood-chilling and vicious screams of the undead. While the survival horror game did have some problems, Resident Evil Outbreak still left a mark on many of us.
However, a Remake would help Capcom right all wrongs and bring the gameplay experience that everyone expected in the first place. Set between Resident Evil 1 and Resident Evil 2, the developer launched Resident Evil Outbreak in 2003. Nearly 20 years have gone by, and fans are still wondering if they’ll ever return to the streets of Raccoon City and protect it from the undead.
Since the success of the Resident Evil 4 Remake, many fans have begun speculating and weaving theories about which game’s remake might Capcom be planning on next. It’s safe to say that a Resident Evil Outbreak Remake isn’t too far gone either. So, let’s dive deeper into the topic and discuss if we might see the undead army rise once again! Fingers crossed!
Reviving The Characters
To jog your memory, Outbreak explores the story of eight characters as they’re forced to work together to survive after the horrifying Raccoon City accident. Kevin Ryman is a member of the police department, whereas Alyssa Ashcroft is an investigative reporter who would do anything to find out the truth behind Umbrella and how the corporation is involved in the city’s destruction.
Players have other similar personalities to choose from as well, apart from these two, with each one having their own skills and motivations to overcome the crisis and simply survive. While the original cast of Resident Evil Outbreak was quite diverse and brave, a Remake could help us delve deeper into their characters, making us truly play the game as the character.
Getting to know these heroes and understanding where they’re coming from could help players construct an emotional attachment with them, making the gameplay experience a whole lot better than the original Resident Evil Outbreak game. Capcom’s main goal for the Remake should be to develop a deeper relationship between the players and the characters.
Improving Load Times
One of the things that can get quite frustrating for players is unnecessarily long load times that seem to keep going. Unfortunately, Resident Evil Outbreak was in bad condition; for example, there was a 15- to 20-second load time simply for entering or exiting a room. This is the main thing that Capcom should work on in case of a Remake since it’s inexcusable.
It’s also safe to say that they would greatly improve this since it did have a huge hand in the game not being so successful in the first place. This won’t be a huge issue if you’re playing today, as there’s a high chance you’re playing on the Resident Evil Outbreak Resurrection servers, meaning you’ll have good loading. Unfortunately, the problem still remains as is for the original.
The most important thing that Capcom should work on in its Resident Evil Outbreak Remake is that it should be a live service game with dedicated servers. The studio’s peer-to-peer system is one of the biggest reasons behind the failure of Resident Evil Re:Verse and Resistance. In this world of modern gaming, one can’t have a multiplayer game without dedicated servers.
Considering the failures Capcom has had to face with multiplayer, it’s understandable that they might not be willing to roll out another one. However, another way to look at the horror picture is that they might not be going with it because they aren’t dipping their toes completely into the waters. It’s easier to run through the terrifying city with some friends backing you up than alone!
Character Progression System
One surefire way to get players hooked on the idea of a Remake would be to add character customization and progression, especially when it comes to online games. The introduction of character classes or swappable abilities would challenge players, allow them to enjoy the game for a long time, and contribute to the longevity of the game.
Expanding the Viral System
Back in 2003, the Viral System was quite basic, which turned players online into the undead creatures themselves the moment they died. Since it was a new feature at the time, it was quite exciting to see it in Resident Evil Outbreak. However, if it’s improved and enhanced, it would make the experience of turning into a zombie a whole lot deeper with more options.
Introducing Iconic Locations & Enemies
One of the main reasons why we’re desperately looking forward to a Resident Evil Remake is to go up against iconic enemies in some of the best locations from the franchise. While it was exciting to see the Raccoon Zoo and the NEST lab, it’s still nice to have the Remake feature locations we would recognize, like Arklay Mountains or the training center from RE Zero.
If the remake features places that fans recognize, it would contribute to the game’s longevity. Now, pair those locations with some iconic enemies from previous Resident Evil games, and you have one heck of a remake in front of you! Imagine you’re on the Arklay Mountains in the Remake and have to go up against The Pursuer or The Crimson Head. Simply the thought is enough to send chills down our spine.
To conclude, it would be quite a thrilling experience to run through a Resident Evil Remake, especially because Capcom would fix all of the problems and add new features. For a remake to occur in this day and age of such advanced technology, it’s safe to say that it’ll be a wild ride that will surely give us nightmares for a lot more days than the original version gave us.
However, at the moment, it looks like Capcom has Code: Veronica on the top of its list of remakes, but we sure can hope for a Resident Evil Outbreak Remake. If it does come out, we’ll be ready to dive into the horrifying streets of Raccoon City and take out the undead army if that’s what it takes to survive. The only question that remains is: are you ready for it?